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Showing posts with label Free Graphics-Design eBooKs. Show all posts
Showing posts with label Free Graphics-Design eBooKs. Show all posts

Sunday, March 30, 2008

Free eBooK : ADesign Accessible Web Sites: 36 Keys to Creating Content for All Audiences and Platforms

Design Accessible Web Sites: 36 Keys to Creating Content for All Audiences and Platforms


It's not a one-browser web anymore. You need to reach audiences that use cell phones, PDAs, game consoles, or other "alternative" browsers, as well as users with disabilities. Legal requirements for assistive technologies as well as a wide array of new browsing experiences means you need to concentrate on semantics, alternate access paths, and progressive enhancement.

Give your audience the power to interact with your content on their own terms. It's the right thing to do, and with a $100 billion a year market for accessible content, new laws and new technologies, you can't afford to ignore accessibility.

With this book, you'll learn basic principles and techniques for developing accessible HTML, audio, video, and multimedia content. In addition, you will understand how to apply the principles you learn in this book to new technologies when they emerge.

You'll learn how to:
• Use best practices of accessibility to develop accessible web content
• Build testing into projects to improve results and reduce costs
• Create high quality alternative representations for your audience
• Add accessibility features to external media like PDF and Flash
• Negotiate the terrain of accessibility standards
• Apply principles of accessiblity to new technologies as they emerge
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Free eBooK : The Ultimate CSS Reference

The Ultimate CSS Reference

A complete and thorough and up-to-date reference guide for CSS.
Stop wasting time doing Internet searches only to find inaccurate, out-of-date, or incomplete information. CSS: The Ultimate Reference includes all the ins-and-outs you need to know including compatability information for all major browsers, lists of useful hacks, known bugs in CSS, and much more - all presented in a beautiful, full color layout that will have you coming back over and over again.
Coverage includes:
• CSS 2.1 syntax and specifications, including features from current CSS 3 working drafts that are implemented in one or more major browsers (IE, Firefox, Safari, Opera), and useful browser-specific features
• A clear and concise guide to the CSS cascade, including compatability information, known bugs and useful CSS hacks
• A media type guide, with coverage of which media types apply in which user agents under what conditions.
• A quick-reference guide to currently supported at-rules (@import, @media, etc.).
• An alphabetical property reference
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Free eBooK : Photoshop 7 Down and Dirty Tricks

Photoshop 7 Down and Dirty Tricks

Scott Kelby is both funny and generous. His wry sense of humor doesn't get in the way of the hundreds of nifty techniques in this new collection of Down & Dirty Tricks. In fact, when you first flip quickly through the book, gobbling up all the creative ideas and timesaving tips, his sly jokes only add to the I've-just-hit-the-lottery feeling.

Whatever you're looking for--type that looks distressed, made of gel, or carved in stone; shadows in perspective or in motion; text that wraps around a globe; a glinting starburst on the edge of an object; a logo artificially placed at the bottom of a pool; or a starry sky created in an instant--just about every trick is here. And most are done in 10 steps or less. Also, each page has a Quick Tip sidebar (there're over 200 of them) that are worth the price of the book alone, with everything from getting better results from your eyedropper tool (click on Options and change the Point Sample to "3 by 3 average") to the quickest way to change units of measurement (the secret is in the Info palette).

The book has been updated since the previous edition with mostly new illustrations, many new and better ways to perform the same tricks, and a few completely new ones. Project files and images can be downloaded from the book's companion Web site at downanddirtytricks.com. Although aimed at experienced Photoshop users, the text is detailed enough for readers of all levels. For example, steps like "make a copy of that layer by dragging it to the New Layer icon at the bottom of the Layers palette" or "press the letter m to switch to the Rectangular Marquee tool" are repeated in full whenever a trick calls for them. This not only helps beginners, it allows all readers to hop around the book and be able to carry out any trick in any order. Yet another reason this book could've been titled Speedy Down & Dirty Tricks. --Angelynn Grant

From Library Journal
It seems to be the year for launching new versions of old standards. Photoshop 7 introduces a number of new features that should drive demand for manuals. Everything addresses Photoshop beginners, with two chapters on resources and solving common problems that should be especially helpful; appropriate for public libraries. Teach Yourself, for beginning to intermediate users, is more thorough, covering the channels, masks, and other techniques that Everything omits, in addition to the basics. Chapter Q&As, quizzes, and exercises help users learn on their own; a valuable purchase for all public libraries. A full-color guide for intermediate users, Down & Dirty explains step by step "cool tricks," showing how to achieve easily impressive special effects, from wrapping type around a circle to creating backlit photo backgrounds. Sidebar tips offer additional information, and images in the book are available for free online. Magic also instructs intermediate to advanced users on creating cool, full-color effects but contains longer projects that each combine several techniques.
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Free eBooK : Inside LightWave v9

Inside LightWave v9

You hold in your hands the best-selling guide to NewTek's LightWave 3D animation software, completely updated for LightWave v9 by award-winning animator and trainer Dan Ablan. Rather than rehash the documentation like other books, this down-to-earth, easy-to-follow guide offers an invaluable set of project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave v9's accompanying DVD features hours of high- quality video training tutorials that will help you take the projects in the book to new heights. No other book has taught more LightWave 3D users than Inside LightWave.


Featured tutorials cover:

  • Insights into the new LightWave v9 workflow
  • Powerful new surfacing with the Node Editor
  • Character modeling
  • Bones and rigging for character animation
  • Particle animation
  • Hard body and soft body dynamics
  • Rendering concepts with the new Global Render options
  • Advanced camera tools
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Free eBooK : Photoshop CS Killer Tips

Photoshop CS Killer Tips

OK, why a book of nothing but tips? Because that's where all the really slick, really useful, and really fun stuff is. It's true! If we're looking through a book and we see the word "Tip" we're all immediately drawn to it, because we know we're about to learn something great. Maybe it's an undocumented keyboard shortcut, a hidden inside secret, or just a faster, better way to do something we do every day. The only problem with the tips in these books is, there's never enough of 'em. That is, until now.

That's because this book is packed cover-to-cover, wall-to-wall with nothing but those cool Photoshop CS sidebar tips. Every tip is designed to make you work faster, smarter, and have more fun using Photoshop CS. There's no detailed descriptions of CYMK separation set-ups, or long boring discussions on color management theory--it's just tips--short, sweet, and to the point.

But we've done the "tip" idea one better, because every tip has a full-color graphic to make the tips even more accessible, even more fun, and even easier to use. Most importantly, to get in this book they've got to be "Killer Tips" The kind of tip that makes you smile, nod, and then call all your friends and "tune them up" with your new status as Photoshop guru.

If you've wondered how the pros get twice the work done in half the time, it's because they know all the tips, all the tricks, and now with this book--so will you.

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Thursday, March 13, 2008

Free eBooK : Stylin' with CSS: A Designer's Guide (2nd Edition)

Stylin' with CSS: A Designer's Guide (2nd Edition)

When I started browsing Amazon for a CSS book appropriate for a beginner, I was overwhelmed by just how many there are out there! I read all the reviews and such, but could not really determine any major difference between the books or figure out which ones were `better than the others.

I decided that in order to make my decision I was going to have to flip through the books a little myself before purchasing. I took my little list to the local bookstore, gathered all of them up, and plopped down on a couch. I flipped through about 6 different books including Designing with Web Standards, CSS Core, CSS Cookbook, Beginning CSS, both Eric Meyer books, and of course, Stylin' with CSS.

I really didn't expect much from this book, I kind of grabbed it as an afterthought, or "might as well..."
I spent a good hour or so browsing the table of contents, reading bits and pieces of each book to get a feel for the author's style. I have to say I was not impressed with most of these, particularly the Eric Meyer books that so many people seem to swear by. My decision came down to Stylin' With CSS or Designing with Web Standards by Dan Cedarholm.

I chose Stylin' with CSS for several reasons. For one, Charles Wyke-Smith has a great, easy style of writing and explaining the concepts behind the rules of CSS. CSS is not overly difficult, but there is a learning curve and Wyke-Smith breaks it down into plain English. Secondly, the organization of the book is probably the most logical among the CSS books. It is not a reference book, as there are thorough explanations, but it is organized like a reference- by topic, in a sensible order. This makes it not only easy to follow the first time around, but makes it much easier to jump back to as a reference when needed. The quick reference chart in the back also comes in handy, and this book stays next to my computer at all times. Lastly, the page layout of the book is also visually appealing. It's not a picture book, but it doesn't look like a dictionary either. There's just the right amount of helpful images and screenshots, as well as colored text to differentiate code from explanations.

This book is the best that I can recommend for getting started in CSS. I can honestly say that my purchase was the best $20 I've ever spent on web design.
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Free eBooK : Photoshop 7(R): Tips and Techniques

Photoshop 7(R): Tips and Techniques

Inside you will find solutions that can be put to immediate use easily and effectively. Organized by topic and packed with critical information this is a must-have guide for every Photoshop user. Covers Photoshop X. Softcover.
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Free eBooK : Photoshop CS3 for Forensics Professionals: A Complete Digital Imaging Course for Investigators

Photoshop CS3 for Forensics Professionals:
A Complete Digital Imaging Course for Investigators


Digital imaging technology has been used in forensics since at least 1992, yet until now there?has been?no practical instruction available to address the unique issues of image processing in an everyday forensic environment. Photoshop CS3 for Forensics Professionals serves the everyday, real-world needs of law enforcement and legal personnel dealing with digital images (including both photos and video stills). This book is an excellent tool for:

Law enforcement personnel, from crime scene and arson investigators, detectives, and patrol officers to forensic photographers, fingerprint examiners, video analysts, tool mark and footwear examiners, and criminalists.

Security pros in such fields as private investigation, insurance, fraud detection, and loss prevention.

Scientific and technical users of Photoshop with workflows similar to law enforcement, such as medical photographers, research imaging experts, engineering and architecture staff, and industrial photographers.

Staff responsible for maintaining a photo archive or printing images for court.

Photoshop CS3 for Forensics Professionals is the only book to provide forensics professionals with specific answers to their imaging questions. This is the perfect resource for those who want to move from simple theory to the essential skills needed to be more effective. This resource is dividied into three parts:

Part I: The Essentials is about setting up your workflow, archiving your images, and familiarizing yourself with Adobe Photoshop and Adobe Bridge, including the setting up of preferences. Also covered are the best practices in writing reports and providing courtroom testimony.

Part II: The Digital Darkroom teaches how to use Photoshop to accomplish what traditionally was done in the darkroom, from correcting color casts to making prints and exhibits for courtroom use.

Part III: Image Analysis & Enhancement covers techniques for clarifying images so that details can be better viewed and used for analysis or comparison, from contrast enhancement and pattern removal to even forensic video analysis.
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Free eBooK : Introducing Character Animation with Blender

Introducing Character Animation with Blender

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies.

Open your mind to the possibilities

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples from talented Blender users, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you'll jump right into the process and learn valuable techniques that will transform your movies.

  • Walk through the complete process of building a character
  • Master mesh modeling tools and organic modeling
  • Fashion skin, hair, and clothing with material shaders, textures, and other tools
  • Learn to sync lip movements with a sound file
  • Understand interpolation curves, keyframes, and the basics of animating

Model your characters using a variety of mesh editing techniques

See how armatures, lattices, and IK interact

Light and render your work for exactly the effect you want
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Free eBooK : Flash + After Effects

Flash + After Effects

Flash Designers: push Flash to the next level with After Effects robust toolset.
* Add motion graphics and visual effects to your Flash projects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time in executing animations

Combine these two powerhouse applications to expand your multimedia horizons. Flash + After Effects gives the experienced Flash designer a working understanding of the After Effects toolset with professional techniques that raise the design bar for Web, broadcast, or CD/DVD delivery. The companion DVD contains project media that permit you to practice essential After Effects skills that include:
* Working with video and the AE timeline
* Using alpha channels for keying and enhancing interactivity
* Putting vector animation to work with Text and Shape Layers, and animation presets
* Creating 3D backgrounds with cameras and lights
* Animating with Behaviors, Parenting, Expressions and the Puppet Tool
You also get a video primer, render and file optimization techniques, and publishing and streaming guidelines.

Combine two powerhouse applications to:
* Add motion graphics and visual effects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time
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Free eBooK : An Essential Introduction to Maya Character Rigging

An Essential Introduction to Maya Character Rigging

Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera youll learn about:

Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character

* Use simple NURBS and polygon modeling in Maya for greater flexibility in your workflow
* Create control rig setups for a biped character - both IK and FK
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Free eBooK : 3D Programming for Windows

3D Programming for Windows

The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows Vista and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the video-display hardware on the users machine. Focusing on developing user interface objects or simple animations, this book builds on a readers knowledge of Windows Presentation Foundation essentials to demonstrate how to effectively create 3D graphics for Windows. You get the fundamental information for using the Windows Presentation Foundation 3D application programming interface (API), as well as in-depth coverage of mesh geometries.
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Monday, February 25, 2008

Free eBooK : Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)

Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)

"This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come."
- Lincoln Wallen, CTO, Electronic Arts, Mobile

This book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science...The foundations of this book are clear, and the authors are extremely knowledgeable about the subject.
- Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University

"This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field."
- Sean Ellis, Consultant Graphics Engineer, ARM Ltd

The exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline.

Mobile 3D Graphics is about writing real-time 3D graphics applications for mobile devices. The programming interfaces explained and demonstrated in this must-have reference enable dynamic 3D media on cell phones, GPS systems, portable gaming consoles and media players.

The text begins by providing thorough coverage of background essentials, then presents detailed hands-on examples, including extensive working code in both of the dominant mobile APIs, OpenGL ES and M3G.

C/C++ and Java Developers, graphic artists, students, and enthusiasts would do well to have a programmable mobile phone on hand to try out the techniques described in this book.

The authors, industry experts who helped to develop the OpenGL ES and M3G standards, distill their years of accumulated knowledge within these pages, offering their insights into everything from sound mobile design principles and constraints, to efficient rendering, mixing 2D and 3D, lighting, texture mapping, skinning and morphing.
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Sunday, February 24, 2008

Free eBooK : Sybex Introducing Maya 2008

Sybex Introducing Maya 2008

Learn to build, render, and animate your own digital models and scenes,and begin to develop professional-level Maya skills with Introducing Maya 2008. This new edition of a perennial bestseller is the ideal

initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the

latest Maya 2008 features.

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Sunday, January 13, 2008

Free Ebook: Introducing Maya 8: 3D for Beginners

Introducing Maya 8: 3D for Beginners



The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals. Discover how to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with the latest edition of this popular bestseller.

Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core features while introducing new Maya 8 elements such as improved polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You'll also find an abundance of instructional and inspirational Maya creations in the full-color insert.

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Free Ebook: Mastering Maya 8.5

Mastering Maya 8.5


The Ultimate Maya Resource for Intermediate to Advanced Users

Take your Maya skills to new levels with the sophisticated coverage you'll find in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, our Maya experts provide the very latest professional-level instruction on Maya Complete and Maya Unlimited.

Early chapters offer a practical overview of Maya's interface. A "Quick Start" exercise lets novices create an animation the first day and covers the basics of node structure, keyframes, and basic lighting. Advanced users will broaden their skills with pertinent coverage for nCloth, mental ray integration, volume Fur rendering, advanced texturing tools, and enhanced MEL scripting. Practical tutorials reinforce learning with hands-on practice.
If you've been looking for a professional-quality and complete Maya resource to turn to again and again, this is the book.
*Render and store stills through the Render View window
*Learn techniques with nCloth's powerful cloth simulation
*Tweak and add drag-and-drop Fluid Effects for real-world effects
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Sunday, December 30, 2007

Free E-Book : Photoshop CS2 for Dummies & Macromedia Flash 8 for Dummies

Photoshop CS2 for Dummies


Book Description

Tame the Photoshop toolkit and get dazzling results Grasp the basics, correct color and tonality, work with Raw files, and more Wait till you see what you can do with Photoshop CS2! You'll start with the nitty-gritty stuff, like how to get images out of your digital camera and into Photoshop, and go all the way to creating works of art with twisted type and the Photoshop Brush tool. Feeling even more adventurous? Check out Part IV for power-user tricks! Discover how to: Download, scan, crop, and print photos Adjust brightness, correct color, and fix flaws Choose the right file format for your images Understand the Raw file format Turn photos into works of art

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Macromedia Flash 8 for Dummies
Book Description

Make the Web interactive with your own animations Liven up your Web site with graphics that move, buttons that light up, and more Flash is fun - and this book makes it easy whether you're using a Mac® or Windows®. Fill letters with images, create buttons that glow or change color when you pass your mouse over them, play video and sound files, morph objects into different ones, and do dozens of other things to make your site flashier. Discover how to * Create animated text * Find sample Flash files * Explore links to additional information * Add sound and video * Build great user interfaces * Publish your Flash files

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